/*
 *  PlayerAction.cpp
 *  SquirrelAdven
 *
 *  Created by Wen Xu on 3/14/11.
 *  Copyright 2011 __MyCompanyName__. All rights reserved.
 *
 */

#include "PlayerAction.h"

PlayerAction::PlayerAction() {
}

PlayerAction::~PlayerAction() {
}

void PlayerAction::setType(int type) {
	this->type = type;
}

void PlayerAction::setTransformMatrix(HMatrix matrix) {
	transform = matrix;
}

HMatrix PlayerAction::getTransformMatrix() {
	return transform;
}